In this subject the student will explore acting principles, beginning with movement and attitude in body posture - i.e. how the body can express an emotion through posing. Through a series of exercises throughout the semester, the students will learn how to convincingly portray emotion, dialogue, attitude, and personality.
In this subject the student will explore the basic principles of animation and movement through a series of practical assignments. The principles will include squash and stretch, timing and motion, anticipation, action, reaction, overlapping action, slo-in and slo-out, arcs, exaggeration, appeal, timing charts and exposure sheets. The student will take the principles learned in this course and apply them in 3D.
In this subject the student will be introduced to the principles involved in modeling in Maya. A variety of modeling techniques and surface types, including polygons, nurbs, and sub-d's will be explored. Students will create a series of models culminating with the creation of characters, props and environments for their final production.